AI Insights · Timothy · July 2024
Top 5 Idler Games in Spain Q2 2024: Performance Overview
Discover how the top 5 Idler Games performed on a unified platform in Spain during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 Idler Games in Spain showcased intriguing trends across downloads, revenue, and weekly active users. Here’s a detailed look at their performance.
Idle Mafia from DianDian Interactive Holding saw notable fluctuations in its metrics. Weekly revenue started at around $2.2K in early April and peaked at approximately $3.8K by mid-May, before settling at $3.1K by the end of June. Downloads experienced a significant surge, climbing from about 1.2K in early April to over 4.3K in the last week of June. Weekly active users mirrored this trend, rising from 7.2K to a high of 15.2K by late June.
Gold and Goblins: Idle Games, published by AppQuantum Publishing Ltd, displayed a varied performance. Revenue started strong at $4.2K in early April but dipped to around $1.9K by early June, recovering slightly to $2.3K by the end of the quarter. Downloads showed a growth trend, beginning at 1K in early April and reaching over 3K by the end of June. Weekly active users steadily increased from 7.5K to 11.4K throughout the quarter.
Idle Lumber Empire - Wood Game, another title from AppQuantum Publishing Ltd, had a consistent revenue stream, maintaining around $1.6K to $2K throughout the quarter, ending at $2K in the last week of June. Downloads fluctuated, peaking at 2.2K in late May and stabilizing at approximately 2K by the end of June. Weekly active users showed a recovery trend, increasing from 3.3K in early May to 5.2K by the end of the quarter.
Eatventure by Lessmore UG (haftungsbeschränkt) experienced a varied quarter. Revenue started at $1K in early April, dipped mid-quarter, and then ended at around $1K in late June. Downloads saw a notable decrease from 4K in early April to just about 1.3K by the end of June. Weekly active users also declined from 24.2K to 13.7K over the same period.
Dreamdale - Fairy Adventure from SayGames LTD had a mixed performance. Revenue fluctuated, starting at $869 in early April, dipping mid-quarter, and ending at $1K by the end of June. Downloads saw peaks and troughs, starting at 3.5K in early April, peaking at 5.7K in late May, and then stabilizing around 2.9K by the end of June. Weekly active users showed a decline from 9K in early May to about 6.4K by late June.
For more detailed insights and trends, visit Sensor Tower.